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Thursday, January 26, 2012

CREATE A JAVA PROGRAM WITHOUT MAIN METHOD

class Cool
{
static
{
System.out.println("This java program have run without the run method");
System.exit(0);

}
}


AS THE MAIN BLOCK EXECUTES THE STATIC BLOCK FIRST, IT ENCOUNTERS STATIC BLOCK AND EXECUTES THE STATEMENTS PRESENT. BUT IT THROWS A EXCEPTION AS THERE IS NO MAIN METHOD. TO ERADICATE THIS WE USE SYSTEM.EXIT(0) STATEMENT TO EXIT FROM THE PROGRAM FORCIBLY.

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Wednesday, January 4, 2012

differences between java and c++ #4

Java does not support typedefs, defines, or a preprocessor. Without a preprocessor, there are no provisions for including header files.

Since Java does not have a preprocessor there is no concept of #define macros or manifest constants. However, the declaration of named constants is supported in Java through use of the final keyword.

Java does not support enums but, as mentioned above, does support named constants.

Java supports classes, but does not support structures or unions.

Java does not support pointers (at least it does not allow you to modify the address contained in a pointer or to perform pointer arithmetic). Much of the need for pointers was eliminated by providing types for arrays and strings.

The interface keyword in Java is used to create the equivalence of an abstract base class containing only method declarations and constants. No variable data members or method definitions are allowed. (True abstract base classes can also be created in Java.) The interface concept is not supported by C++.
Java does not support multiple inheritance. To some extent, the interface feature provides the desirable features of multiple inheritance to a Java program without some of the underlying problems.
Java does not support the goto statement (but goto is a reserved word). However, it does support labeled break and continue statements, a feature not supported by C++. In certain restricted situations, labeled break and continue statements can be used where a goto statement might otherwise be used.
Java does not support operator overloading.
Java does not support automatic type conversions (except where guaranteed safe).
Unlike C++, Java has a String type, and objects of this type are immutable (cannot be modified). Quoted strings are automatically converted into String objects. Java also has a StringBuffer type. Objects of this type can be modified, and a variety of string manipulation methods are provided.

The scope resolution operator (::) required in C++ is not used in Java. The dot is used to construct all fully-qualified references. Also, since there are no pointers, the pointer operator (->) used in C++ is not required in Java.

1.it support the basic oops concept
2.java Does't support structure and union,where as c++ supports it.
3.goto statement is avoided in java but not in c++.
4.pointers are not available in java but present in c++.
5.java Does't support multiple inheritance.it supports multilevel inheritance.but c++ supports it
6.operator overloading is avoided.but c++ support operator overloading
7.java is an automatic garbage collector where as in c++ destructor is use to frees memory.
8.java works only on reference where as c++ works on reference as well as on value

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difference between java and c++ #3

Java can be run anywhere that's the main difference and it available freely. Java has desighn netbeans to support for designing like to to do any project but i n C++ the project is rather tough to built as it doesn't support GUI.

Java uses both Complier and interpreter.

Java is an pure object oriented programming language, it uses the concepts of Classes, Objects, Inheritance, Polymorphism. And the execution of a program is non-linear.
It is so called because you can't write a program with out using classes & objects.

When you compile a Java program, an intermediate bytecode is generated, which itself is interpreted by the Java Virtual Machine. This way you write a program once, and the virtual machine translates the bytecode into instructions a specific processor can understand. Execution of a Java program is by consequence a bit slow, because the intermediate bytecode has to be interpreted.

Java uses a "Garbage Collector" which manages memory automatically so the programmer doesn't have to handle that.

Variables in Java can be declared anywhere in a program. (Although it is recommended to declare/define them at the beginning of blocks).
Reuse of code achieved by inheritance.
By default members are private.
During the execution of bytecode by JVM, it does not substitute the entire classes of package which are imported in the program. It just enters the package and executes the class and returns result in to the program. Due to this less memory is used by java program.

C uses concept of structures (not object oriented).
In C we use the concept of pointers whereas there are no pointers used in JAVA
In C the programmer needs to manage memory manually. "malloc()" and "free()" are the fundamental memory allocation library calls.
In C the declaration of variables should be on the beginning of the block.
C supports go to statement, struct and union unlike Java
C is compiled to the machines "native language" so it's execution is much faster than Java's.
No reuse in code and by default members are public.
C programs will have a larger memory footprint than an equivalent program written in pure machine code, but the total memory use of a C program is much smaller than the a Java program because C does not require the loading of an execution interpreter like the JVM.
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Java
Java is an pure object oriented programming language, it uses the concepts of Classes, Objects, Inheritance, Polymorphism. And the execution of a program is non-linear.
It is so called because you can't write a program with out using classes & objects.

Java's motto (so to speak) is "write once run anywhere".
When you compile a Java program, an intermediate bytecode is generated, which itself is interpreted by the Java Virtual Machine. This way you write a program once, and the virtual machine translates the bytecode into instructions a specific processor can understand. Execution of a Java program is by consequence a bit slow, because the intermediate bytecode has to be interpreted.

Java uses a "Garbage Collector" which manages memory automatically so the programmer doesn't have to handle that.

Variables in Java can be declared anywhere in a program. (Although it is recommended to declare/define them at the beginning of blocks).
Reuse of code achieved by inheritance.
By default members are private.
During the execution of bytecode by JVM, it does not substitute the entire classes of package which are imported in the program. It just enters the package and executes the class and returns result in to the program. Due to this less memory is used by java program.

C
C uses concept of structures (not object oriented).
In C we use the concept of pointers whereas there are no pointers used in JAVA
In C the programmer needs to manage memory manually. "malloc()" and "free()" are the fundamental memory allocation library calls.
In C the declaration of variables should be on the beginning of the block.
C supports go to statement, struct and union unlike Java
C is compiled to the machines "native language" so it's execution is much faster than Java's.
No reuse in code and by default members are public.
C programs will have a larger memory footprint than an equivalent program written in pure machine code, but the total memory use of a C program is much smaller than the a Java program because C does not require the loading of an execution interpreter like the JVM.

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difference between java and c++---2

Java does not support typedefs, defines, or a preprocessor. Without a preprocessor, there are no provisions for including header files.
Since Java does not have a preprocessor there is no concept of #define macros or manifest constants. However, the declaration of named constants is supported in Java through use of the final keyword.
Java does not support enums but, as mentioned above, does support named constants.
Java supports classes, but does not support structures or unions.
All stand-alone C++ programs require a function named main and can have numerous other functions, including both stand-alone functions and functions, which are members of a class. There are no stand-alone functions in Java. Instead, there are only functions that are members of a class, usually called methods. Global functions and global data are not allowed in Java.
All classes in Java ultimately inherit from the Object class. This is significantly different from C++ where it is possible to create inheritance trees that are completely unrelated to one another.
All function or method definitions in Java are contained within the class definition. To a C++ programmer, they may look like inline function definitions, but they aren't. Java doesn't allow the programmer to request that a function be made inline, at least not directly.
Both C++ and Java support class (static) methods or functions that can be called without the requirement to instantiate an object of the class.
The interface keyword in Java is used to create the equivalence of an abstract base class containing only method declarations and constants. No variable data members or method definitions are allowed. (True abstract base classes can also be created in Java.) The interface concept is not supported by C++.
Java does not support multiple inheritance. To some extent, the interface feature provides the desirable features of multiple inheritance to a Java program without some of the underlying problems.
While Java does not support multiple inheritance, single inheritance in Java is similar to C++, but the manner in which you implement inheritance differs significantly, especially with respect to the use of constructors in the inheritance chain.
In addition to the access specifiers applied to individual members of a class, C++ allows you to provide an additional access specifier when inheriting from a class. This latter concept is not supported by Java.
Java does not support the goto statement (but goto is a reserved word). However, it does support labeled break and continue statements, a feature not supported by C++. In certain restricted situations, labeled break and continue statements can be used where a goto statement might otherwise be used.
Java does not support operator overloading.
Java does not support automatic type conversions (except where guaranteed safe).
Unlike C++, Java has a String type, and objects of this type are immutable (cannot be modified). Quoted strings are automatically converted into String objects. Java also has a StringBuffer type. Objects of this type can be modified, and a variety of string manipulation methods are provided.
Unlike C++, Java provides true arrays as first-class objects. There is a length member, which tells you how big the array is. An exception is thrown if you attempt to access an array out of bounds. All arrays are instantiated in dynamic memory and assignment of one array to another is allowed. However, when you make such an assignment, you simply have two references to the same array. Changing the value of an element in the array using one of the references changes the value insofar as both references are concerned.
Unlike C++, having two "pointers" or references to the same object in dynamic memory is not necessarily a problem (but it can result in somewhat confusing results). In Java, dynamic memory is reclaimed automatically, but is not reclaimed until all references to that memory become NULL or cease to exist. Therefore, unlike in C++, the allocated dynamic memory cannot become invalid for as long as it is being referenced by any reference variable.
Java does not support pointers (at least it does not allow you to modify the address contained in a pointer or to perform pointer arithmetic). Much of the need for pointers was eliminated by providing types for arrays and strings. For example, the oft-used C++ declaration char* ptr needed to point to the first character in a C++ null-terminated "string" is not required in Java, because a string is a true object in Java.
A class definition in Java looks similar to a class definition in C++, but there is no closing semicolon. Also forward reference declarations that are sometimes required in C++ are not required in Java.
The scope resolution operator (::) required in C++ is not used in Java. The dot is used to construct all fully-qualified references. Also, since there are no pointers, the pointer operator (->) used in C++ is not required in Java.
In C++, static data members and functions are called using the name of the class and the name of the static member connected by the scope resolution operator. In Java, the dot is used for this purpose.
Like C++, Java has primitive types such as int, float, etc. Unlike C++, the size of each primitive type is the same regardless of the platform. There is no unsigned integer type in Java. Type checking and type requirements are much tighter in Java than in C++.
Unlike C++, Java provides a true boolean type.
Conditional expressions in Java must evaluate to boolean rather than to integer, as is the case in C++. Statements such as if(x+y)... are not allowed in Java because the conditional expression doesn't evaluate to a boolean.
The char type in C++ is an 8-bit type that maps to the ASCII (or extended ASCII) character set. The char type in Java is a 16-bit type and uses the Unicode character set (the Unicode values from 0 through 127 match the ASCII character set). For information on the Unicode character set see http://www.stonehand.com/unicode.html.
Unlike C++, the >> operator in Java is a "signed" right bit shift, inserting the sign bit into the vacated bit position. Java adds an operator that inserts zeros into the vacated bit positions.
C++ allows the instantiation of variables or objects of all types either at compile time in static memory or at run time using dynamic memory. However, Java requires all variables of primitive types to be instantiated at compile time, and requires all objects to be instantiated in dynamic memory at runtime. Wrapper classes are provided for all primitive types except byte and short to allow them to be instantiated as objects in dynamic memory at runtime if needed.
C++ requires that classes and functions be declared before they are used. This is not necessary in Java.
The "namespace" issues prevalent in C++ are handled in Java by including everything in a class, and collecting classes into packages.
C++ requires that you re-declare static data members outside the class. This is not required in Java.
In C++, unless you specifically initialize variables of primitive types, they will contain garbage. Although local variables of primitive types can be initialized in the declaration, primitive data members of a class cannot be initialized in the class definition in C++.
In Java, you can initialize primitive data members in the class definition. You can also initialize them in the constructor. If you fail to initialize them, they will be initialized to zero (or equivalent) automatically.
Like C++, Java supports constructors that may be overloaded. As in C++, if you fail to provide a constructor, a default constructor will be provided for you. If you provide a constructor, the default constructor is not provided automatically.
All objects in Java are passed by reference, eliminating the need for the copy constructor used in C++.
(In reality, all parameters are passed by value in Java. However, passing a copy of a reference variable makes it possible for code in the receiving method to access the object referred to by the variable, and possibly to modify the contents of that object. However, code in the receiving method cannot cause the original reference variable to refer to a different object.)
There are no destructors in Java. Unused memory is returned to the operating system by way of a garbage collector, which runs in a different thread from the main program. This leads to a whole host of subtle and extremely important differences between Java and C++.
Like C++, Java allows you to overload functions. However, default arguments are not supported by Java.
Unlike C++, Java does not support templates. Thus, there are no generic functions or classes.
Unlike C++, several "data structure" classes are contained in the "standard" version of Java. More specifically, they are contained in the standard class library that is distributed with the Java Development Kit (JDK). For example, the standard version of Java provides the containers Vector and Hashtable that can be used to contain any object through recognition that any object is an object of type Object. However, to use these containers, you must perform the appropriate upcasting and downcasting, which may lead to efficiency problems.
Multithreading is a standard feature of the Java language.
Although Java uses the same keywords as C++ for access control: private, public, and protected, the interpretation of these keywords is significantly different between Java and C++.
There is no virtual keyword in Java. All non-static methods always use dynamic binding, so the virtual keyword isn't needed for the same purpose that it is used in C++.
Java provides the final keyword that can be used to specify that a method cannot be overridden and that it can be statically bound. (The compiler may elect to make it inline in this case.)
The detailed implementation of the exception handling system in Java is significantly different from that in C++.
Unlike C++, Java does not support operator overloading. However, the (+) and (+=) operators are automatically overloaded to concatenate strings, and to convert other types to string in the process.
As in C++, Java applications can call functions written in another language. This is commonly referred to as native methods. However, applets cannot call native methods.
Unlike C++, Java has built-in support for program documentation. Specially written comments can be automatically stripped out using a separate program named javadoc to produce program documentation.
Generally Java is more robust than C++ due to the following:
Object handles (references) are automatically initialized to null.
Handles are checked before accessing, and exceptions are thrown in the event of problems.
You cannot access an array out of bounds.
Memory leaks are prevented by automatic garbage collection.

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DIFFERENCE BETWEEN JAVA AND C++

Although both are object oriented programming language and Java was derived from C++ but still there is big difference between these two languages.

You can see the actual difference once you start programming on it.

But here i am going to give you few differences between these two...

1. Java does not support operator overloading

2. A class definition in Java looks similar to a class definition in C++, but there is no closing semicolon.

3. Forward reference declarations are not required in Java.

4. Scope resolution operator (::) required in C++ is but not in Java.

4. In C++ you have to re-declare static data members outside the class but such things are not required in Java
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Everything is an object in Java (Single root hierarchy as everything gets derived from java.lang.Object).
Java does not have all the complicated aspects of C++ ( For ex: Pointers, templates, unions, operator overloading, structures etc..) The Java language promoters initially said "No pointers!", but when many programmers questioned how you can work without pointers, the promoters began saying "Restricted pointers." You can make up your mind whether it’s really a pointer or not.

In any event, there’s no pointer arithmetic. There are no destructors in Java (automatic garbage collection). Java does not support conditional compile (#ifdef/#ifndef type).

Thread support is built into java but not in C++. Java does not support default arguments. There’s no scope resolution operator :: in Java. Java uses the dot for everything, but can get away with it since you can define elements only within a class. Even the method definitions must always occur within a class, so there is no need for scope resolution there either. There’s no "goto " statement in Java. Java doesn’t provide multiple inheritance (MI), at least not in the same sense that C++ does. Exception handling in Java is different because there are no destructors. Java has method overloading, but no operator overloading. The String class does use the + and += operators to concatenate strings and String expressions use automatic type conversion, but that’s a special built-in case. Java is interpreted for the most part and hence platform independent.

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